🏆 This Week’s Challenge: 4 Card Mayhem
In this challenge, you battle using only a 4-card deck instead of the normal 8-card deck.
Because your deck is smaller, the cycle is extremely fast and the tempo is much quicker.
Because your deck is smaller, the cycle is extremely fast and the tempo is much quicker.
▼ Quick Rules Summary
Category
Details
Rule
Battle with only 4 cards (4-card deck).
Difference vs Normal
Normal battles use an 8-card deck, but this mode is only 4 cards.
Feature #1
Super fast cycle (key cards return quickly).
Feature #2
Easy to repeat the same card and keep pressure.
Big Advantage
Quick defense into a strong counterpush controls the tempo.
Important Note
With only 4 cards, balance offense and defense carefully.
Winning Tip
Pick a deck that can defend efficiently and still break through with just 4 cards.
※ When repeatedly playing the same card, there may be a slight delay while it cycles back into your hand.
🚫 Banned Cards
Several cards are banned in this challenge. In general, Buildings and Spells are not allowed,
so you must rely on troop control and counterpush timing.
so you must rely on troop control and counterpush timing.
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Since there are no spells/buildings, build a deck that thrives in a no-spell / no-building environment.
✅ Recommended Decks
1) Evo Royal Ghost Cycle Deck
Fast-cycle pressure built around Evolved Royal Ghost.
Great for constant pressure in single elixir and strong into Firecracker-based defenses.
Great for constant pressure in single elixir and strong into Firecracker-based defenses.
2) Evo Lumberjack Deck
Built around Evolved Lumberjack. Use the Rage that drops on death to power up pushes.
Defend patiently until triple elixir, then overwhelm with Rage-boosted pressure.
Defend patiently until triple elixir, then overwhelm with Rage-boosted pressure.
3) Firecracker Counter Deck
A defense-first deck that wins through a clean counterpush with Firecracker.
If you have a strong defensive lead, switch gears and pressure with stealth units.
If you have a strong defensive lead, switch gears and pressure with stealth units.
🔥 Final Tips
With only 4 cards and no spells/buildings, focus on fast cycle, efficient defense,
and turning every stop into a strong counterpush.
and turning every stop into a strong counterpush.







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